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Civilization 1 / Civilization 2 - Classic games now on XP and VISTA!
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The Civilization Collection - Classic games now on Windows XP, VISTA and 7!
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Civilization I

Civilization has the widest scope of any strategy game up to this point. Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri.

The first step is to find a site for your first city - ideally, find a combination of grassland, hills and rivers. Once you have this you can develop military units and buildings. In every turn you are taking in taxes, which can be turned into scientific research or luxuries to keep the people happy, or stored as money. Initially you will only be able to build simple things like Chariots and Granaries, but as the game progresses you can create advanced scientific institutions, factories, and air and sea units.

When you meet with other races, you can trade knowledge with them, or simply fight to the death. Conquering other people's cities is a profitable goal.

Civilization II

Starting out with just a single unit and knowledge of a small local area, your challenge is to guide your civilization into becoming the dominant force, either by conquering every other civilization or by sending a spaceship to Alpha Centauri.

As you'd imagine, a lot of challenges come into such a task. You must locate cities so as to make use of food, construction and trade resources, which can be later improved by constructing irrigation, roads, mines, railroads, and farmland. Each city can construct one item at a time - military units, buildings or Wonders of the World (there are 28 of these across the different eras of the game, and only one city can possess each one). The buildings and wonders have different effects - some improve defenses, while others improve scientific research, trade or food output.

There are over 100 scientific discoveries in the game, and most require you to have certain knowledge before they can be discovered. How quickly this happens depends on your scientific output, which must be traded off against financial and military concerns.

Combat can occur in cities or in the open terrain - things like forests and mountains give the defense an advantage. Unlike the original Civilization, fights aren't always won outright - sometimes a unit will survive but damaged (reducing its movement speed and attacking prowess until it's repaired). If multiple units are in a square that come sunder attack, the strongest unit fights - unless it is a city or Fortress, all units will be lost if the fight is lost. Once a city has no defensive units left, it can be captured. Certain units have the ability to cover all squares as fast as if they were roads, only a few can see submarines, and air units require re-fueling in a friendly city.





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This product was added to our catalog on Sunday 10 February, 2008.
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The Civilization Collection - Classic games now on Windows XP, VISTA and 7!
Le grand classique, le seul jeu qui m'a occasionné des nuits ..
5 of 5 Stars!
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